Structure + Original Scene
Building your scenes start with creating your first templates.
A template includes two assets: A Scene Structure and a Original Scene. These Templates and Original Scenes can be used again and again in the future as starting points for all your content needs.
Here is what a Template defines (And can't change in future scenes)
- Lighting States (day, night, etc.): This is the most important setting and future scenes using this template have to use existing Lighting States. Fine tuning the light sources, color and strength won't be possible.
- Overall Structure: Windows, doors, walls, stairs, etc. are fixed and won't change in future scenes that use this template.
New Original Scene from existing Structure or Original Scene
You can create as new Original Scenes from existing Scene Structures. These can have their own style, flooring, product combination and even be a completely different room, as long as they keep lighting states and overall structure.
Here is an example of a new Original Scene using the Scene Structure above:
With these products (and a style briefing)
Resulted in this new Original Scene.
Single Product Swap
Single product Swaps are a type of service where you select an existing Original Scene and replace one product in the scene in a predictable manner, but keeping all the other aspects of the Original Scene untouched (including props, flooring, structure, moldings, etc.). If you need to create a variation of style, you'll need a new Original Scene for that purpose.
See how the table changes in these Scenes: